Abstract: Competitor rating systems for head-to-head games are typically used to measure playing strength from game outcomes. Ratings computed from these systems are often used to select top competitors for elite events, for pairing players of similar strength in online gaming, and for players to track their own strength over time. Most implemented rating systems assume only win/loss outcomes, and treat occurrences of ties as the equivalent to half a win and half a loss. However, in games such as chess, the probability of a tie (draw) is demonstrably higher for stronger players than for weaker players, so that rating systems ignoring this aspect of game results may produce strength estimates that are unreliable. We develop a new rating system for head-to-head games that explicitly acknowledges a tie as a third outcome, and that the probability of a tie may depend on the strengths of the competitors. Our approach relies on time-varying game outcomes following a Bayesian dynamic modeling framework, and that posterior updates within a time period are approximated by one iteration of Newton-Raphson evaluated at the prior mean. The approach is demonstrated on a large dataset of chess games played in International Correspondence Chess Federation tournaments.
Mark Glickman is a Senior
Lecturer on Statistics at Harvard University and a recognized
leader in sports analytics and statistical ranking methodology.
He is best known for developing the Glicko and Glicko-2 rating
systems, which extend the Elo framework by explicitly modeling
uncertainty in player strength and have been adopted in chess,
esports, and other competitive domains. His research spans
Bayesian inference, hierarchical modeling, paired-comparison
models, and decision-making under uncertainty, with applications
in sports, games, public policy, and the social sciences. Dr.
Glickman has played a visible leadership role in the statistics
and data science community through professional society service,
conference organization, and scholarly leadership. Particularly
relevant to CSAS, he has been one of the organizers of the New
England Symposium on Statistics in Sports (NESSIS), a
long-running and highly influential forum that brings together
students, researchers, and practitioners working at the
interface of statistics, data science, and sports analytics. His
work is widely cited for its clarity, practical relevance, and
principled statistical foundations, and it has shaped how modern
performance evaluation problems are formulated and solved.
Abstract: At ESPN, we have a wide receiver rating, a pass blocker rating, a quarterback rating, a net points rating for various basketball leagues. A player rating is useful because everyone talks about how good (or bad) players are --- fans, analysts, coaches, medical staff --- and just about everyone does it based on their eyes. Or, frankly, based on what the media feeds them. But I worked for NBA teams and you know what? Subjective opinions aren't very useful there. You gotta have something that does something that good scouts can't match --- you have to have something that sees all the plays. You gotta have something that not only says who is good, but why, when, and how. To do that needs metrics that work at a very granular level. And you know what you need to do that? A way to divide credit at a very fine level. I'll introduce some of the math and some of the intuition behind doing this the right way.
Dean
Oliver revolutionized basketball analytics with his book,
Basketball on Paper. He brought unique insight to the game
through a clear statistical breakdown of how the game worked.
That led him to work in both management and coaching staffs in
the NBA, as well as to help found ESPN Analytics, where he is
now. His work covers player value, game strategy, sports
psychology, and the statistical tools to investigate all of them
in ways no one else has. His follow-up book, Basketball beyond
Paper, documents how basketball analytics is evolving in a more
tech-driven industry, as well as the challenges he faced in
growing it.
Abstract: This panel will provide an inside look at how three industry experts built successful careers in sports analytics, sharing key insights about their journeys, the tools they use, and how the field has evolved over time. Attendees will gain valuable advice on navigating the industry, staying ahead of the curve, and leveraging analytics tools for career growth.
Lauren
Poe (moderator) is an engineer on ESPN’s industry-leading
Sports Analytics team. She and the team create analytical
storytelling tools, like the Football and Basketball Power Index
ratings used across collegiate and professional sports, and
develop products and experiences to support insightful and
innovative storytelling. Before moving to Connecticut to work at
ESPN in 2013, the Oklahoma native and University of Oklahoma
mathematics graduate started her career by blending her love of
sports and numbers as a high school math teacher and coach.
While at OU, she represented on the sidelines with the pom squad
allowing her to experience memorable sports moments from the
sidelines. Lauren and her husband, John, live in Connecticut
with their dog, Watson. The Poe-Parolin family loves to spend
their time celebrating Boston and Oklahoma sports---most notable
being OU Softball’s NCAA Championships!
Dean
Oliver revolutionized basketball analytics with his book,
Basketball on Paper. He brought unique insight to the game
through a clear statistical breakdown of how the game worked.
That led him to work in both management and coaching staffs in
the NBA, as well as to help found ESPN Analytics, where he is
now. His work covers player value, game strategy, sports
psychology, and the statistical tools to investigate all of them
in ways no one else has. His follow-up book, Basketball beyond
Paper, documents how basketball analytics is evolving in a more
tech-driven industry, as well as the challenges he faced in
growing it.
Alok Pattani
recently became a Product Manager at Google focused on sports in
Search, following a 7-year stint as a Developer Advocate at
Google Cloud. He has a passion for building sports products and
tools, transforming data into valuable insights, and
highlighting how data science and generative AI tools can
empower practitioners to achieve greater impact. Alok is an
expert in sports analytics, having been a founding member and
leader of ESPN's sports analytics team before joining Google. He
actively provides data science consulting services to teams and
leagues, empowering them to make high-stakes decisions with
relevant metrics and analysis
Nick
Restifo is the Director of Basketball Research for the
Atlanta Hawks. He is a generalist data scientist that is
particularly interested in predictive modeling and general
forecasting. He has a Master's degree in Data Mining and
multiple years of NBA experience within both the front office
and coaching sides of basketball operations groups. Nick is from
New Haven, CT originally and graduated from UConn in 2011.